
Scoundrel
This is an implementation of the solitare card game dungeon crawler scoundrel that was created by by Zach Gage and Kurt Bieg in 2011.
- Hearts = health potions

- Clubs & spades = enemies
- Diamonds = weapons
Each room has four cards, to win the game you must clear all rooms.
The full official rules can be reviewed in the game or you can visit this video explaining the rules:



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